QB-Spawn - QBCore Guide for FiveM
Introduction
This tutorial turns QB-Spawn into a clean, developer-friendly guide for QBCore/FiveM. You will follow a step-by-step flow, copy the relevant code patterns, and learn the “why” behind the setup.
Requirements
- QBCore installed and running on a dev server
- Basic Lua knowledge and comfort reading FiveM patterns
- A test workflow for iterating safely (dev server, not production)
- Optional: a code editor with Lua/FiveM helpers (VS Code recommended)
Step-by-Step Guide
Step 1: 📋 Overview
In this step, you will apply the 📋 overview concept as a practical change: define the pieces, wire them together, then verify the behavior in your dev server.
Step 2: ⚙️ Installation & Setup
In this step, you will apply the ⚙️ installation & setup concept as a practical change: define the pieces, wire them together, then verify the behavior in your dev server.
Step 3: Prerequisites
In this step, you will apply the prerequisites concept as a practical change: define the pieces, wire them together, then verify the behavior in your dev server.
Step 4: Installation Steps
In this step, you will apply the installation steps concept as a practical change: define the pieces, wire them together, then verify the behavior in your dev server.
Step 5: 🔧 Configuration
In this step, you will apply the 🔧 configuration concept as a practical change: define the pieces, wire them together, then verify the behavior in your dev server.
Step 6: Main Configuration
In this step, you will apply the main configuration concept as a practical change: define the pieces, wire them together, then verify the behavior in your dev server.
Step 7: Spawn Locations
In this step, you will apply the spawn locations concept as a practical change: define the pieces, wire them together, then verify the behavior in your dev server.
Step 8: Camera Positions
In this step, you will apply the camera positions concept as a practical change: define the pieces, wire them together, then verify the behavior in your dev server.
Code Example
-- config.lua
Config = Config or {}
-- Enable spawn selection menu
Config.EnableSpawnSelection = true
-- Default spawn if no selection is made
Config.DefaultSpawn = vector4(-1035.71, -2731.87, 12.86, 0.0)
-- Camera settings
Config.CamSpeed = 2.0
Config.CamHeight = 100.0
-- UI settings
Config.UISettings = {
fadeTime = 500,
showWeather = true,
showTime = true
}Tips & Best Practices
- Keep authority on the server: validate inputs before money/database operations.
- Start with one resource/module at a time, then refactor after you verify it works.
- Use callbacks for request/response flows and events for push/UX updates.
- When you run loops, avoid freezes: always yield with Wait() (client/server) and cache hot values.